UMA ANáLISE DE FINAL FANTASY 7 REBIRTH

Uma análise de final fantasy 7 rebirth

Uma análise de final fantasy 7 rebirth

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The “Fall of a Hero in Nibelheim” demo features an extended flashback section, as Cloud Strife recalls an earlier mission in his career as a SOLDIER – “the Nibelheim incident.” This mission takes place five years ago prior to the setting of the game.

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Yuffie is a girl from Wutai Village, a town that fought Shinra dominance during the Wutai War, but has since capitulated. She dreams of restoring her homeland's pride, and joins the party to achieve that.

More detailed and nuanced facial animations will lend additional depth to the characters’ journeys, especially as Cloud and his friends face down the destiny that awaits them at their story’s end.

[22] Nomura helped create the basic story, and the team came up with the characters during that time. He cites Barret and Cait Sith as two characters he had wanted to create for a long time, but everyone else was created during the writing of the story.[22]

Limits, and equipment are the only things truly unique to party members, and the player may choose to style their equipped Materia on these party members based on these factors. Though base stats are also unique to a character, they can be boosted easily, and their effect is ultimately negligible. Field[]

When the group finally crawls out of the sewer system, they find themselves amidst the train graveyard in Sector 7. Not knowing who or what to believe, and uneasy about the uncertain future, they hurry toward what they believe to be the exit.

He additionally expressed a desire to expand on the original game's depiction of Midgar for one game, wanting for players to explore various areas of the city that were previously inaccessible in the original, and with heightened detail due to the increased power of newer generation hardware. While Nomura understood the nostalgia behind the original game's story, he envisioned the game as a reimagining that would in turn, "get the fans of the original version excited".[16]

The title was the first in the series to use full motion video and 3D computer graphics, featuring 3D character models superimposed over 2D pre-rendered backgrounds. Although the gameplay remained mostly unchanged from previous entries, Final Fantasy VII introduced more widespread science fiction elements and a more realistic presentation. The combined development and marketing budget cost around US$80 million.

Apathetic to the cause, Cloud initially fights for personal gain, and for the promise he final fantasy 7 remake made to childhood friend Tifa Lockhart. Cloud eventually joins forces with many others to save the planet, which is threatened by Shinra and Cloud's nemesis Sephiroth, and discovers a reason to fight for a cause other than his own.

The planet itself gains anthropomorphic properties with the Cetra being able to enter in communion with it in a ritual known as "talking to the planet," and in Cosmo Canyon the party can listen to the "cry of the planet" in suffering under exploitation from Mako harvest.

While this was not a new technique, the increased power of the PlayStation enabled a more elaborate version of this effect.[45] The biggest issue with the 3D graphics was the large memory storage gap between the development hardware and the console: while the early 3D tech demo had been developed on a machine with over 400 megabytes of Perfeito memory, the PlayStation only had two megabytes of system memory and 500 kilobytes for texture memory. The team needed to figure out how to shrink the amount of data while preserving the desired effects. This was aided with reluctant help from Sony, who had hoped to keep Square's direct involvement limited to a standard API package, but they eventually relented and allowed the team direct access to the hardware specifications.[37]

Cloud Strife is the main protagonist, introducing himself as a former member of SOLDIER who now operates as a mercenary.

To play this game on PS5, your system may need to be updated to the latest system software. Although this game is playable on PS5, some features available on PS4 may be absent. See PlayStation.utilizando/bc for more details.

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